top of page

LORENZO TONDO

Picture of Lorenzo

Technical Game Design

Rapid Prototyping

UX and Testing

Hi! I'm Lorenzo and I specialize in Technical Game Design. 

Anchor 1

THE ENERGY CASE

Technical Design - Prototyping - UX

The Eneregy Case is a narrative detective game mixed with a third person shooter created in order to raise awarness about energy transition and climate change.

One pager The Energy Case

Zodiac Dungeon is my personally developed project as a Solo Dev. The project started as a way to learn the basics of game developement, now allows me to experiment with various game design concepts, as well as an opportunity to delve into all aspects of game developement.

One pager Zodiac Dungeon

SPEECHCRAFT

Prototyping - UX Testing - Concepting

SpeechCraft is a tabletop game meant to simulate the experience of learning a new language, while creating a social atmosphere with the other players. It is meant to help international students coming to The Netherlands to transition into a different culture.

SpeechCraft Prototype

IT TAKES A KING

Prototyping - System Design

It Takes a King is an arcade-style townbuilding and high-score chaser game, created as an exercise on Player Retention tecniques. The game uses various systems and mechanics like a short gameplay loop, different upgrade paths, achievements, and more to keep players engaged.

It Takes A King start screen

CAN YOU DO IT?

UX Research - Game Design

Can You Do It is a game-like workshop activity meant for elementary school kids, created as part of an exchange program with the IPB Braganca. The activity teaches kids about disabilities and inclusion, letting them learn in a playful way and experience the feeling of living with a disability.

Can you do it task
Can you do it score board
Can you do it task

PROJECT CHILL

Future Literacy - VR Prototyping - System Design

Project Chill is a VR game made as a challenge to create a game that will be relevant 30 years in the future, using emergent technologies. This is a VR experience that tries to solve the growing problem of stress and overstimulation by giving users a relaxing experience.

bottom of page